| PopUp Menu | 
    
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Tree Division of the window PopUp Menu options :
File menu contains the
options that cause to writing or reading of file :
  
    | File | 
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        | New Scenes | 
        New Scene creates one | 
       
      
        | Open
        Scenes | 
        Open Scene | 
       
      
        | Save
        Scenes | 
        Save the actual Scene | 
       
     
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        | Import Object | 
        Open an object of N3D type in the Scene | 
       
      
        | Export Object | 
        Save an object of the Scene in N3D Format | 
       
     
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        | Import Material | 
        Open one materials library  | 
       
      
        | Export Material | 
        Save the Scene materials  into a library | 
       
     
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        | Save Preview Picture | 
        Save the Preview Picture | 
       
     
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Views menu helps to visualize the closed
windows : 
  
    | Views | 
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        | render Window | 
        RayTracing Window | 
       
     
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        | Viewer | 
        Preview Window | 
       
      
        | Top | 
        Top Window | 
       
      
        | Front | 
        Front Window | 
       
      
        | Right | 
        Right Window | 
       
     
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Preview menu manages the
preview window visualization type :
  
    | Preview | 
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        | Go | 
        Update the window of Preview | 
       
     
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        | Wireframe | 
        Wireframe Modality | 
       
      
        | Flat | 
        Flat Modality | 
       
      
        | Flat Shading | 
        Modality Flat Shading | 
       
      
        | Gouraud Shading | 
        Modality Gouraud Shading | 
       
      
        | Quick Phong Shading | 
        Modality Quick Phong Shading | 
       
      
        | ZPhong | 
        ZPhong Modality | 
       
     
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Object menu helps to add, to remove and to
process an object :
  
    | Object | 
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        | Add | 
        Add one Primitive | 
       
      
        | AddChild | 
        Add to an child Object to that one selected | 
       
      
        | Copy | 
        Create a new Object from that one selected | 
       
      
        | Remove | 
        Remove the selected Object | 
       
     
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        | Elaborate | 
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            | Invert Normal | 
            Invert the guideline of the Normals (that that are
            surface become the inside and therefore the inverse one) | 
           
          
            | Invert Smooth Normal | 
            Invert the guideline of the smooth Normals. (to use in
            particular cases of import of an object OBJ) | 
           
          
            | Smooth Normal | 
            Render all the object apparently soft | 
           
          
            | Detach Material : | 
            Detach the Object from the associate Material | 
           
         
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        | Properties | 
        Object Properties | 
       
     
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Window menu helps to locate all
automatically the windows :
  
    | Window | 
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        | Auto Alignment | 
        Aligns the windows in a fixed way (that I prefer) | 
       
     
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        | Tile Horizontally | 
        Aligns in horizontal way the windows | 
       
      
        | Tile Vertically | 
        Aligns in vertical way the windows | 
       
      
        | Cascade | 
        Arranges the windows one over the other | 
       
      
        | Arrange Icons | 
        Aligns the minimized windows | 
       
     
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Help menu must still to be completed :